100%: Grand Theft Auto III

Full completion requires planning because changing gang relations can make later activities considerably harder.

Checklist

Story and contacts

Complete required and available side missions before their points of no return.

100 Hidden Packages

Use a numbered list; every ten packages add a reward to the safehouses.

Rampages and jumps

The game must confirm success. A triggered but failed Rampage moves to another location.

Service missions

Vigilante, Paramedic, Firefighter and Taxi are best completed during the safer early stages.

Import/Export and RC

Vehicle lists and remote-control challenges are among the easiest requirements to overlook.

When one per cent is missing

Statistics

Compare the individual counters, not only the overall percentage.

Missable missions

If an employer disappeared after progress in another strand, an older save may be necessary.

Keep the installation consistent

Do not change main.scm or major gameplay mods during a 100% run.

More GTA III topics

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