
Zaibatsu
An organised faction that appears cleaner and more disciplined than the street gangs.
Typical territory: Corporate districts
In GTA 2, you cannot work thoughtlessly for everyone. Every mission changes who respects you and who shoots at you.
Colour is the quickest way to recognise a territory

An organised faction that appears cleaner and more disciplined than the street gangs.
Typical territory: Corporate districts
An unpredictable group whose colour is the quickest warning on the street.
Typical territory: Entertainment and run-down blocks
Discipline, hierarchy and a clearly recognisable green identity.
Typical territory: Commercial areas
A working-class and rural style associated with heavier equipment.
Typical territory: Industrial outskirts
A brightly coloured faction that remains easy to recognise while driving past at speed.
Typical territory: Parks and communal spaces
A technical identity associated with experimental equipment and closed areas.
Typical territory: Research complexes
Not a conventional gang; the severity of the response rises with the wanted level.
Typical territory: The whole cityThe figures are original colour archetypes, not copies of original models, faces, emblems or textures.
A gang's respect determines which of its more demanding telephone jobs are available.
Helping one group usually damages your relationship with its enemies.
Armed members react quickly in a hostile area; plan both your route and your escape.
A powerful corporate organisation present in several districts.
The chaotic Downtown group, with a distinctive identity and dangerous jobs.
Each district combines three different groups, changing the strategy for managing relationships.