The entire world of GTA, in one place

Every game has its own hub

Not a loose pile of articles, but independent game sites under one domain. The GTA 6 hub separates confirmed information from rumours, while GTA V revisits mysteries the community has studied for more than a decade. Important claims show where they came from.

Choose a hub

Each has its own content and visual identity

2026

Grand Theft Auto VI

Promises, leaks and a date that has already moved twice

More claims fly around GTA 6 than bullets through Los Santos. Here you will find the release date, the full timeline, the rumour tracker and our analysis of the theories — with every claim clearly attributed and supported.

10 pages
Grand Theft Auto VI
2013

Grand Theft Auto V

Everyone knows Los Santos. Few know the whole city.

Three men, one city and a plan that goes wrong every time. Every heist, 232 collectables, secrets beneath the water, vehicles, weapons and mods — without filler or copied material.

11 pages
Grand Theft Auto V
2008

Grand Theft Auto IV

The American dream that ended in repayments

Niko came looking for a better life and found debts, his cousin and people who kept reminding him of them. Two endings, physics nobody has quite matched since, and a guide to getting the game running properly on PC.

7 pages
Grand Theft Auto IV
2004

Grand Theft Auto: San Andreas

You came home for a funeral. You stayed for a war.

Grove Street, three cities and the desert between them. The full story, turf wars, statistics that genuinely change CJ, myths from the woods and mods still being released two decades later.

9 pages
Grand Theft Auto: San Andreas
2002

Grand Theft Auto: Vice City

White suit, pink skies, no plan B

Synths until morning and the city to which GTA 6 returns. Story, properties, vehicles, weapons, cheats and verified mods for the original PC version and the Definitive Edition.

10 pages
Grand Theft Auto: Vice City
2001

Grand Theft Auto III

He stays silent throughout the game, yet you understand him

Claude does not say a word throughout the game, yet his intentions are clear. Story, missions, 100 hidden packages, vehicles, weapons, cheats and mods for the Classic and Definitive Editions.

9 pages
Grand Theft Auto III
1999

Grand Theft Auto 2

Work for one side and the others will come after you

You have to choose a side here — and the other side will remember. Coloured telephones, respect from three gangs, a church that charges $50,000 to save your game, and how to play GTA 2 today.

9 pages
Grand Theft Auto 2
1997

Grand Theft Auto

Where it all began. From above and without brakes.

1997, a bird's-eye view and a million points you had to earn yourself. History, three cities, missions and playing in the browser — without hosting anyone else's game data.

9 pages
Grand Theft Auto

How we handle information

A source for every claim

Always traceable

When we state something, we show who said it and when it was last checked. A claim with no traceable source does not belong here.

A rumour remains a rumour

Kept separate from facts

Speculation, a leak and an official announcement carry different weight and are never blended into one statement.

Missing information

We say when it is unknown

If a detail has not been published, we do not present an estimate as a specification. That is the difference between a reference and guesswork.

Where to begin

For the GTA 6 release date and a clear view of which reports hold up, start with the rumour tracker. If you play GTA V, explore the mysteries section.