Niko does not want an empire. He wants one person.

A former soldier marked by war. He comes to America because his cousin Roman promised him a life he does not have, while also searching for the man who betrayed his unit.

How he differs from the rest of the series

Niko is the exception in the series. He wants neither to build an empire nor become rich; he wants to find one person and then try to live normally. He achieves neither.

The game repeatedly asks the player to decide whether supporting characters live or die. Most choices have no right answer, deliberately.

Three choices with no right answer

What you gain and lose in each case

01

Darko Brevic — kill or spare

The man who betrayed Niko's unit. The whole game leads towards this meeting.

If you kill

Niko later says he feels empty. Revenge resolves nothing.

If you spare

Niko feels better. He realises that killing Darko would have changed nothing.

Our assessment

This is an exceptionally well-written choice. The game builds an expectation of satisfaction, then presents a decision in which that satisfaction is absent.

02

Playboy X or Dwayne Forge

Two men from Bohan who cannot stand one another. Niko must kill one of them.

If you kill

Kill Dwayne: you receive Playboy's flat in Algonquin.

If you spare

Kill Playboy: you receive his flat, and Dwayne continues calling as a friend.

Our assessment

In gameplay terms, killing Playboy is better: you receive the flat either way and also gain a friend who sends help. In story terms, it is a choice between the new and old worlds.

03

Francis or Derrick McReary

A corrupt police officer or his alcoholic brother. Each pays for the other's death.

If you kill

Kill Derrick: Francis removes your wanted stars.

If you spare

Kill Francis: Derrick remains a friend, but provides no special benefit.

Our assessment

Removing a wanted level is a tangible advantage. Players choosing convenience kill Derrick; in story terms, killing a brother from a family Niko has worked with throughout is difficult.

The final choice cannot be reversed

At the end, Niko chooses between Deal and Revenge. Someone close to him dies in either case, and the money is identical.

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